Searched refs:VERTEX_LOCATION (Results 1 – 3 of 3) sorted by relevance
101 VERTEX_LOCATION = 0, enumerator621 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()627 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()633 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()735 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
42 m_currVaoState[VERTEX_LOCATION].glConst = GL_VERTEX_ARRAY; in init()290 retval = int(VERTEX_LOCATION); in getLocation()519 which_state = GLClientState::VERTEX_LOCATION; in getClientStatePointer()
270 …ctx->m_state->setVertexAttribState(GLClientState::VERTEX_LOCATION, size, type, false, stride, data… in s_glVertexPointer()421 case GLClientState::VERTEX_LOCATION: in sendVertexData()463 case GLClientState::VERTEX_LOCATION: in sendVertexData()