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Searched refs:VertexAttribBindingVector (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h145 typedef std::vector<BufferBinding> VertexAttribBindingVector; typedef
153 VertexAttribBindingVector bindingState;
164 VertexAttribBindingVector& bufferBindings() { return it->second.bindingState; } in bufferBindings()
165 … const VertexAttribBindingVector& bufferBindings_const() const { return it->second.bindingState; } in bufferBindings_const()
199 const VertexAttribBindingVector& currentVertexBufferBindings() const { in currentVertexBufferBindings()
DGLClientState.cpp220 VertexAttribBindingVector& bindingState = in addVertexArrayObject()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp4105 const GLClientState::VertexAttribBindingVector& currBindings = in s_glGetIntegeri_v()
4154 const GLClientState::VertexAttribBindingVector& currBindings = in s_glGetInteger64i_v()