Searched refs:__size_source (Results 1 – 1 of 1) sorted by relevance
2273 const unsigned int __size_source = bufsize; in glGetShaderSource_enc() local2287 *(unsigned int *)(ptr) = __size_source; ptr += 4; in glGetShaderSource_enc()2296 stream->readback(source, __size_source); in glGetShaderSource_enc()2297 if (useChecksum) checksumCalculator->addBuffer(source, __size_source); in glGetShaderSource_enc()