Searched refs:addVertexArrayObject (Results 1 – 2 of 2) sorted by relevance
39 addVertexArrayObject(0); in init()182 addVertexArrayObject(arrays[i]); in addVertexArrayObjects()195 void GLClientState::addVertexArrayObject(GLuint name) { in addVertexArrayObject() function in GLClientState
209 void addVertexArrayObject(GLuint name);