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Searched refs:appLoc (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp146 GLint ProgramData::locationWARAppToHost(GLint appLoc) in locationWARAppToHost() argument
148 if (!m_locShiftWAR) return appLoc; in locationWARAppToHost()
151 GLint elemIndex = appLoc - m_Indexes[i].appBase; in locationWARAppToHost()
178 bool ProgramData::setSamplerUniform(GLint appLoc, GLint val, GLenum* target) in setSamplerUniform() argument
181 GLint elemIndex = appLoc - m_Indexes[i].appBase; in setSamplerUniform()
486 GLint GLSharedGroup::locationWARAppToHost(GLuint program, GLint appLoc) in locationWARAppToHost() argument
490 if (pData) return pData->locationWARAppToHost(appLoc); in locationWARAppToHost()
491 if (m_shaderProgramIdMap.find(program) == m_shaderProgramIdMap.end()) return appLoc; in locationWARAppToHost()
493 if (spData) return spData->programData->locationWARAppToHost(appLoc); in locationWARAppToHost()
494 return appLoc; in locationWARAppToHost()
[all …]
DGLSharedGroup.h102 GLint locationWARAppToHost(GLint appLoc);
105 bool setSamplerUniform(GLint appLoc, GLint val, GLenum* target);
176 GLint locationWARAppToHost(GLuint program, GLint appLoc);
179 bool setSamplerUniform(GLuint program, GLint appLoc, GLint val, GLenum* target);