Searched refs:attribState (Results 1 – 2 of 2) sorted by relevance
207 VertexAttribStateVector& attribState = in addVertexArrayObject() local208 m_vaoMap.find(name)->second.attribState; in addVertexArrayObject()210 attribState[i].enabled = 0; in addVertexArrayObject()211 attribState[i].enableDirty = false; in addVertexArrayObject()212 attribState[i].data = 0; in addVertexArrayObject()213 attribState[i].reloffset = 0; in addVertexArrayObject()214 attribState[i].bindingindex = i; in addVertexArrayObject()215 attribState[i].divisor = 0; in addVertexArrayObject()216 attribState[i].size = 4; // 4 is the default size in addVertexArrayObject()217 attribState[i].type = GL_FLOAT; // GL_FLOAT is the default type in addVertexArrayObject()
150 attribState(nLoc), in VAOState()152 VertexAttribStateVector attribState; member162 VertexAttribState& operator[](size_t k) { return it->second.attribState[k]; }