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Searched refs:bufferIdExists (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h230 bool bufferIdExists(GLuint id) const;
DGLClientState.cpp337 bool GLClientState::bufferIdExists(GLuint id) const { in bufferIdExists() function in GLClientState