Searched refs:bufferObject (Results 1 – 4 of 4) sorted by relevance
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLClientState.h | 125 GLuint bufferObject; member 736 *out = state.bufferObject; in getClientStateParameter() 742 *out = state.bufferObject; in getClientStateParameter() 748 *out = state.bufferObject; in getClientStateParameter() 754 *out = state.bufferObject; in getClientStateParameter() 760 *out = state.bufferObject; in getClientStateParameter() 766 *out = state.bufferObject; in getClientStateParameter() 772 *out = state.bufferObject; in getClientStateParameter()
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D | GLClientState.cpp | 135 m_currVaoState[location].bufferObject = m_arrayBuffer; in setVertexAttribState()
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | GLEncoder.cpp | 417 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state.bufferObject); in sendVertexData() 418 if (state.bufferObject == 0) { in sendVertexData() 516 if (state.bufferObject || state.data) { in s_glDrawArrays() 548 if (state.bufferObject != 0) { in s_glDrawElements()
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 906 GLuint bufferObject = curr_binding.buffer; in getVBOUsage() local 907 if (bufferObject == 0 && curr_binding.offset && hasClientArrays) { in getVBOUsage() 910 if (bufferObject != 0 && hasVBOs) { in getVBOUsage() 933 GLuint bufferObject = curr_binding.buffer; in sendVertexAttributes() local 934 if (hasClientArrays && lastBoundVbo != bufferObject) { in sendVertexAttributes() 935 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, bufferObject); in sendVertexAttributes() 936 lastBoundVbo = bufferObject; in sendVertexAttributes() 952 if (bufferObject == 0) { in sendVertexAttributes() 979 const BufferData* buf = m_shared->getBufferData(bufferObject); in sendVertexAttributes() 1002 … hasClientArrays, i, bufferObject, buf->m_size, buf != NULL, firstIndex, firstIndex + bufLen); in sendVertexAttributes()
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