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Searched refs:bufferObject (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h125 GLuint bufferObject; member
736 *out = state.bufferObject; in getClientStateParameter()
742 *out = state.bufferObject; in getClientStateParameter()
748 *out = state.bufferObject; in getClientStateParameter()
754 *out = state.bufferObject; in getClientStateParameter()
760 *out = state.bufferObject; in getClientStateParameter()
766 *out = state.bufferObject; in getClientStateParameter()
772 *out = state.bufferObject; in getClientStateParameter()
DGLClientState.cpp135 m_currVaoState[location].bufferObject = m_arrayBuffer; in setVertexAttribState()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp417 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state.bufferObject); in sendVertexData()
418 if (state.bufferObject == 0) { in sendVertexData()
516 if (state.bufferObject || state.data) { in s_glDrawArrays()
548 if (state.bufferObject != 0) { in s_glDrawElements()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp906 GLuint bufferObject = curr_binding.buffer; in getVBOUsage() local
907 if (bufferObject == 0 && curr_binding.offset && hasClientArrays) { in getVBOUsage()
910 if (bufferObject != 0 && hasVBOs) { in getVBOUsage()
933 GLuint bufferObject = curr_binding.buffer; in sendVertexAttributes() local
934 if (hasClientArrays && lastBoundVbo != bufferObject) { in sendVertexAttributes()
935 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, bufferObject); in sendVertexAttributes()
936 lastBoundVbo = bufferObject; in sendVertexAttributes()
952 if (bufferObject == 0) { in sendVertexAttributes()
979 const BufferData* buf = m_shared->getBufferData(bufferObject); in sendVertexAttributes()
1002 … hasClientArrays, i, bufferObject, buf->m_size, buf != NULL, firstIndex, firstIndex + bufLen); in sendVertexAttributes()