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Searched refs:depthAttachment_hasRbo (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1246 if (props.depthAttachment_hasRbo) { in getBoundFramebufferFormat()
1338 props.depthAttachment_hasRbo = false; in addFreshFramebuffer()
1533 boundFboProps(target).depthAttachment_hasRbo) { in detachRboFromFbo()
1535 boundFboProps(target).depthAttachment_hasRbo = false; in detachRboFromFbo()
1547 boundFboProps(target).depthAttachment_hasRbo) { in detachRboFromFbo()
1549 boundFboProps(target).depthAttachment_hasRbo = false; in detachRboFromFbo()
1578 boundFboProps(target).depthAttachment_hasRbo = true; in attachRbo()
1586 boundFboProps(target).depthAttachment_hasRbo = true; in attachRbo()
1633 (boundFboProps_const(target).depthAttachment_hasRbo); in attachmentHasObject()
1667 } else if (props.depthAttachment_hasRbo) { in objectOfAttachment()
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DGLClientState.h64 bool depthAttachment_hasRbo; member