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Searched refs:fboData (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1341 mFboState.fboData[name] = props; in addFreshFramebuffer()
1359 mFboState.fboData.erase(framebuffers[i]); in removeFramebuffers()
1365 return mFboState.fboData.find(name) != mFboState.fboData.end(); in usedFramebufferName()
1371 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()
1373 return mFboState.fboData[mFboState.boundReadFramebuffer]; in boundFboProps()
1375 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()
1377 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()
1383 return mFboState.fboData.find(mFboState.boundDrawFramebuffer)->second; in boundFboProps_const()
1385 return mFboState.fboData.find(mFboState.boundReadFramebuffer)->second; in boundFboProps_const()
1387 return mFboState.fboData.find(mFboState.boundDrawFramebuffer)->second; in boundFboProps_const()
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DGLClientState.h538 std::map<GLuint, FboProps> fboData; member