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Searched refs:getBuffer (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h237 int getBuffer(GLenum target);
777 int buffer = getBuffer(GL_ARRAY_BUFFER); in getClientStateParameter()
783 int buffer = getBuffer(GL_ELEMENT_ARRAY_BUFFER); in getClientStateParameter()
DGLClientState.cpp469 int GLClientState::getBuffer(GLenum target) { in getBuffer() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp362 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferData()
373 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferSubData()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp426 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferData()
439 GLuint bufferId = ctx->m_state->getBuffer(target); in s_glBufferSubData()
2110 return m_state->getBuffer(target); in boundBuffer()
2114 GLuint bufferId = m_state->getBuffer(target); in getBufferData()
2459 GLuint boundBuffer = ctx->m_state->getBuffer(target); in s_glMapBufferRange()
2505 GLuint boundBuffer = ctx->m_state->getBuffer(target); in s_glUnmapBuffer()
2546 GLuint boundBuffer = ctx->m_state->getBuffer(target); in s_glFlushMappedBufferRange()