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Searched refs:glFramebufferTexture2DMultisampleIMG_client_proc_t (Results 1 – 8 of 8) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.h110 glFramebufferTexture2DMultisampleIMG_client_proc_t m_glFramebufferTexture2DMultisampleIMG_enc;
Dgl_client_context.h278 glFramebufferTexture2DMultisampleIMG_client_proc_t glFramebufferTexture2DMultisampleIMG;
Dgl_client_context.cpp278 …glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) getPro… in initDispatchByName()
Dgl_client_proc.h277 typedef void (gl_APIENTRY *glFramebufferTexture2DMultisampleIMG_client_proc_t) (void * ctx, GLenum,… typedef
/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_client_context.h186 glFramebufferTexture2DMultisampleIMG_client_proc_t glFramebufferTexture2DMultisampleIMG;
Dgl2_client_context.cpp186 …glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) getPro… in initDispatchByName()
Dgl2_client_proc.h185 typedef void (gl2_APIENTRY *glFramebufferTexture2DMultisampleIMG_client_proc_t) (void * ctx, GLenum… typedef
Dgl2_enc.cpp11223 …this->glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) … in gl2_encoder_context_t()