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Searched refs:glGetFragDataLocation_client_proc_t (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_client_context.h336 glGetFragDataLocation_client_proc_t glGetFragDataLocation;
Dgl2_client_context.cpp336 …glGetFragDataLocation = (glGetFragDataLocation_client_proc_t) getProc("glGetFragDataLocation", use… in initDispatchByName()
Dgl2_client_proc.h335 typedef GLint (gl2_APIENTRY *glGetFragDataLocation_client_proc_t) (void * ctx, GLuint, const char*); typedef