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Searched refs:glUtilsColorAttachmentName (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DglUtils.h65 GLenum glUtilsColorAttachmentName(int i);
DglUtils.cpp553 GLenum glUtilsColorAttachmentName(int i) { in glUtilsColorAttachmentName() function
DGLClientState.cpp1504 detachRboFromFbo(GL_DRAW_FRAMEBUFFER, glUtilsColorAttachmentName(i), renderbuffer); in detachRbo()
1505 detachRboFromFbo(GL_READ_FRAMEBUFFER, glUtilsColorAttachmentName(i), renderbuffer); in detachRbo()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2390 res = res && isCompleteFbo(target, state, glUtilsColorAttachmentName(i)); in checkFramebufferCompleteness()