Searched refs:isBufferTargetMapped (Results 1 – 2 of 2) sorted by relevance
441 SET_ERROR_IF(ctx->isBufferTargetMapped(target), GL_INVALID_OPERATION); in s_glBufferSubData()1897 SET_ERROR_IF(ctx->isBufferTargetMapped(GL_PIXEL_UNPACK_BUFFER), GL_INVALID_OPERATION); in s_glTexImage2D()1976 SET_ERROR_IF(ctx->isBufferTargetMapped(GL_PIXEL_UNPACK_BUFFER), GL_INVALID_OPERATION); in s_glTexSubImage2D()2128 bool GL2Encoder::isBufferTargetMapped(GLenum target) const { in isBufferTargetMapped() function in GL2Encoder2589 SET_ERROR_IF(ctx->isBufferTargetMapped(GL_PIXEL_UNPACK_BUFFER), GL_INVALID_OPERATION); in s_glCompressedTexImage2D()2630 SET_ERROR_IF(ctx->isBufferTargetMapped(GL_PIXEL_UNPACK_BUFFER), GL_INVALID_OPERATION); in s_glCompressedTexSubImage2D()2742 SET_ERROR_IF(ctx->isBufferTargetMapped(readtarget), GL_INVALID_OPERATION); in s_glCopyBufferSubData()2743 SET_ERROR_IF(ctx->isBufferTargetMapped(writetarget), GL_INVALID_OPERATION); in s_glCopyBufferSubData()3325 SET_ERROR_IF(ctx->isBufferTargetMapped(GL_PIXEL_UNPACK_BUFFER), GL_INVALID_OPERATION); in s_glTexImage3D()3384 SET_ERROR_IF(ctx->isBufferTargetMapped(GL_PIXEL_UNPACK_BUFFER), GL_INVALID_OPERATION); in s_glTexSubImage3D()[all …]
77 bool isBufferTargetMapped(GLenum target) const;