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Searched refs:kDirectSunIllum (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/camera/fake-pipeline2/
DScene.cpp152 float sunShadeLux = sunLux * (kDaylightShadeIllum / kDirectSunIllum); in calculateScene()
215 float moonShadeLux = moonLux * (kDaylightShadeIllum / kDirectSunIllum); in calculateScene()
395 kDirectSunIllum,
396 kDirectSunIllum,
397 kDirectSunIllum, // 12:00
398 kDirectSunIllum,
399 kDirectSunIllum,
426 const float Scene::kDirectSunIllum = 100000; member in android::Scene
459 { kDirectSunlightXY[0], kDirectSunlightXY[1], kDirectSunIllum }, // SUN
460 { kNoonSkyXY[0], kNoonSkyXY[1], kDaylightShadeIllum / kDirectSunIllum }, // SKY
DScene.h160 static const float kDirectSunIllum; variable