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Searched refs:mSceneIdx (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/camera/fake-pipeline2/
DScene.h106 int mSceneIdx; variable
DScene.cpp346 mSceneIdx = mSceneY * kSceneWidth + mSceneX; in setReadoutPixel()
347 mCurrentSceneMaterial = &(mCurrentColors[kScene[mSceneIdx]]); in setReadoutPixel()
360 mSceneIdx++; in getPixelElectrons()
362 mCurrentSceneMaterial = &(mCurrentColors[kScene[mSceneIdx]]); in getPixelElectrons()