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Searched refs:mSceneY (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/camera/fake-pipeline2/
DScene.h105 int mSceneY; variable
DScene.cpp345 mSceneY = (y + mOffsetY + mHandshakeY) / mMapDiv; in setReadoutPixel()
346 mSceneIdx = mSceneY * kSceneWidth + mSceneX; in setReadoutPixel()