Searched refs:m_drawCallFlushCount (Results 1 – 2 of 2) sorted by relevance
107 int m_drawCallFlushCount; variable
89 m_drawCallFlushCount = 0; in GL2Encoder()1024 if (m_drawCallFlushCount % 200 == 0) { in flushDrawCall()1027 m_drawCallFlushCount++; in flushDrawCall()