Searched refs:m_fixedBuffer (Results 1 – 6 of 6) sorted by relevance
62 FixedBuffer m_fixedBuffer; // actual buffer is shadowed here member
34 if (size>0) buffer = m_fixedBuffer.alloc(size); in BufferData()314 memcpy((char*)buf->m_fixedBuffer.ptr() + offset, data, size); in subUpdateBufferData()
576 indices = (void*)((GLintptr)buf->m_fixedBuffer.ptr() + (GLintptr)indices); in s_glDrawElements()588 adjustedIndices = ctx->m_fixedBuffer.alloc(glSizeof(type) * count); in s_glDrawElements()598 adjustedIndices = ctx->m_fixedBuffer.alloc(glSizeof(type) * count); in s_glDrawElements()608 adjustedIndices = ctx->m_fixedBuffer.alloc(glSizeof(type) * count); in s_glDrawElements()
56 FixedBuffer m_fixedBuffer; variable
835 adjustedIndices = m_fixedBuffer.alloc(glSizeof(type) * count); in recenterIndices()1105 indices = (void*)((GLintptr)buf->m_fixedBuffer.ptr() + (GLintptr)indices); in s_glDrawElements()2489 char* todo = (char*)buf->m_fixedBuffer.ptr() + offset; in s_glMapBufferRange()2529 (void*)((char*)buf->m_fixedBuffer.ptr() + buf->m_mappedOffset), in s_glUnmapBuffer()2567 (void*)((char*)buf->m_fixedBuffer.ptr() + totalOffset)); in s_glFlushMappedBufferRange()2884 *params = (GLvoid*)((char*)buf->m_fixedBuffer.ptr() + buf->m_mappedOffset); in s_glGetBufferPointerv()3578 indices = (void*)((GLintptr)buf->m_fixedBuffer.ptr() + (GLintptr)indices); in s_glDrawElementsInstanced()3669 indices = (void*)((GLintptr)buf->m_fixedBuffer.ptr() + (GLintptr)indices); in s_glDrawRangeElements()
105 FixedBuffer m_fixedBuffer; variable