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Searched refs:m_fixedBuffer (Results 1 – 6 of 6) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.h62 FixedBuffer m_fixedBuffer; // actual buffer is shadowed here member
DGLSharedGroup.cpp34 if (size>0) buffer = m_fixedBuffer.alloc(size); in BufferData()
314 memcpy((char*)buf->m_fixedBuffer.ptr() + offset, data, size); in subUpdateBufferData()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp576 indices = (void*)((GLintptr)buf->m_fixedBuffer.ptr() + (GLintptr)indices); in s_glDrawElements()
588 adjustedIndices = ctx->m_fixedBuffer.alloc(glSizeof(type) * count); in s_glDrawElements()
598 adjustedIndices = ctx->m_fixedBuffer.alloc(glSizeof(type) * count); in s_glDrawElements()
608 adjustedIndices = ctx->m_fixedBuffer.alloc(glSizeof(type) * count); in s_glDrawElements()
DGLEncoder.h56 FixedBuffer m_fixedBuffer; variable
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp835 adjustedIndices = m_fixedBuffer.alloc(glSizeof(type) * count); in recenterIndices()
1105 indices = (void*)((GLintptr)buf->m_fixedBuffer.ptr() + (GLintptr)indices); in s_glDrawElements()
2489 char* todo = (char*)buf->m_fixedBuffer.ptr() + offset; in s_glMapBufferRange()
2529 (void*)((char*)buf->m_fixedBuffer.ptr() + buf->m_mappedOffset), in s_glUnmapBuffer()
2567 (void*)((char*)buf->m_fixedBuffer.ptr() + totalOffset)); in s_glFlushMappedBufferRange()
2884 *params = (GLvoid*)((char*)buf->m_fixedBuffer.ptr() + buf->m_mappedOffset); in s_glGetBufferPointerv()
3578 indices = (void*)((GLintptr)buf->m_fixedBuffer.ptr() + (GLintptr)indices); in s_glDrawElementsInstanced()
3669 indices = (void*)((GLintptr)buf->m_fixedBuffer.ptr() + (GLintptr)indices); in s_glDrawRangeElements()
DGL2Encoder.h105 FixedBuffer m_fixedBuffer; variable