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Searched refs:m_glBindBuffer_enc (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp356 ctx->m_glBindBuffer_enc(self, target, id); in s_glBindBuffer()
417 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state.bufferObject); in sendVertexData()
500 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, m_state->currentArrayVbo()); in sendVertexData()
569 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()
575 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements()
DGLEncoder.h79 glBindBuffer_client_proc_t m_glBindBuffer_enc; variable
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp419 ctx->m_glBindBuffer_enc(self, target, id); in s_glBindBuffer()
935 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, bufferObject); in sendVertexAttributes()
1015 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, m_state->currentArrayVbo()); in sendVertexAttributes()
1128 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()
1134 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements()
3601 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElementsInstanced()
3607 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElementsInstanced()
3692 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawRangeElements()
3698 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawRangeElements()
DGL2Encoder.h143 glBindBuffer_client_proc_t m_glBindBuffer_enc; variable