Searched refs:m_glBindBuffer_enc (Results 1 – 4 of 4) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | GLEncoder.cpp | 356 ctx->m_glBindBuffer_enc(self, target, id); in s_glBindBuffer() 417 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state.bufferObject); in sendVertexData() 500 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, m_state->currentArrayVbo()); in sendVertexData() 569 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements() 575 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements()
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D | GLEncoder.h | 79 glBindBuffer_client_proc_t m_glBindBuffer_enc; variable
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 419 ctx->m_glBindBuffer_enc(self, target, id); in s_glBindBuffer() 935 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, bufferObject); in sendVertexAttributes() 1015 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, m_state->currentArrayVbo()); in sendVertexAttributes() 1128 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements() 1134 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements() 3601 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElementsInstanced() 3607 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElementsInstanced() 3692 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawRangeElements() 3698 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawRangeElements()
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D | GL2Encoder.h | 143 glBindBuffer_client_proc_t m_glBindBuffer_enc; variable
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