Searched refs:m_glCheckFramebufferStatus_enc (Results 1 – 2 of 2) sorted by relevance
349 glCheckFramebufferStatus_client_proc_t m_glCheckFramebufferStatus_enc; variable
1089 GLenum status = ctx->m_glCheckFramebufferStatus_enc(self, GL_FRAMEBUFFER); in s_glDrawElements()2411 GLenum host_checkstatus = ctx->m_glCheckFramebufferStatus_enc(self, target); in s_glCheckFramebufferStatus()3562 GLenum status = ctx->m_glCheckFramebufferStatus_enc(self, GL_FRAMEBUFFER); in s_glDrawElementsInstanced()3653 GLenum status = ctx->m_glCheckFramebufferStatus_enc(self, GL_FRAMEBUFFER); in s_glDrawRangeElements()