Searched refs:m_glGetUniformLocation_enc (Results 1 – 2 of 2) sorted by relevance
242 glGetUniformLocation_client_proc_t m_glGetUniformLocation_enc; variable
1338 location = ctx->m_glGetUniformLocation_enc(self, program, name); in s_glLinkProgram()1494 int hostLoc = ctx->m_glGetUniformLocation_enc(self, program, name); in s_glGetUniformLocation()4266 GLint location = ctx->m_glGetUniformLocation_enc(self, res, name); in s_glCreateShaderProgramv()