Searched refs:m_mappedAccess (Results 1 – 2 of 2) sorted by relevance
57 GLbitfield m_mappedAccess; member
2485 buf->m_mappedAccess = access; in s_glMapBufferRange()2513 if (buf->m_mappedAccess & GL_MAP_WRITE_BIT) { in s_glUnmapBuffer()2515 if (buf->m_mappedAccess & GL_MAP_INVALIDATE_BUFFER_BIT) { in s_glUnmapBuffer()2528 buf->m_mappedAccess, in s_glUnmapBuffer()2533 buf->m_mappedAccess = 0; in s_glUnmapBuffer()2552 SET_ERROR_IF(!(buf->m_mappedAccess & GL_MAP_FLUSH_EXPLICIT_BIT), GL_INVALID_OPERATION); in s_glFlushMappedBufferRange()2566 buf->m_mappedAccess, in s_glFlushMappedBufferRange()2793 *params = buf ? buf->m_mappedAccess : 0; in s_glGetBufferParameteriv()2845 *params = buf ? buf->m_mappedAccess : 0; in s_glGetBufferParameteri64v()