Searched refs:m_mappedOffset (Results 1 – 2 of 2) sorted by relevance
58 GLintptr m_mappedOffset; member
2486 buf->m_mappedOffset = offset; in s_glMapBufferRange()2518 buf->m_indexRangeCache.invalidateRange(buf->m_mappedOffset, buf->m_mappedLength); in s_glUnmapBuffer()2526 buf->m_mappedOffset, in s_glUnmapBuffer()2529 (void*)((char*)buf->m_fixedBuffer.ptr() + buf->m_mappedOffset), in s_glUnmapBuffer()2534 buf->m_mappedOffset = 0; in s_glUnmapBuffer()2558 GLintptr totalOffset = buf->m_mappedOffset + offset; in s_glFlushMappedBufferRange()2808 *params = buf ? buf->m_mappedOffset : 0; in s_glGetBufferParameteriv()2860 *params = buf ? buf->m_mappedOffset : 0; in s_glGetBufferParameteri64v()2884 *params = (GLvoid*)((char*)buf->m_fixedBuffer.ptr() + buf->m_mappedOffset); in s_glGetBufferPointerv()