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Searched refs:m_shared (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp430 ctx->m_shared->updateBufferData(bufferId, size, (void*)data); in s_glBufferData()
431 ctx->m_shared->setBufferUsage(bufferId, usage); in s_glBufferData()
443 GLenum res = ctx->m_shared->subUpdateBufferData(bufferId, offset, size, (void*)data); in s_glBufferSubData()
465 ctx->m_shared->deleteBufferData(buffers[i]); in s_glDeleteBuffers()
979 const BufferData* buf = m_shared->getBufferData(bufferObject); in sendVertexAttributes()
1103 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()
1133 BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()
1272 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glShaderSource()
1273 SET_ERROR_IF(!ctx->m_shared->isShaderOrProgramObject(shader), GL_INVALID_VALUE); in s_glShaderSource()
1309 bool isProgram = ctx->m_shared->isProgram(program); in s_glLinkProgram()
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DGL2Encoder.h46 m_shared = shared; in setSharedGroup()
47 if (m_state && m_shared.Ptr()) in setSharedGroup()
48 m_state->setTextureData(m_shared->getTextureData()); in setSharedGroup()
59 const GLSharedGroupPtr shared() { return m_shared; } in shared()
89 GLSharedGroupPtr m_shared; variable
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.h34 m_shared = shared; in setSharedGroup()
35 if (m_state && m_shared.Ptr()) in setSharedGroup()
36 m_state->setTextureData(m_shared->getTextureData()); in setSharedGroup()
54 GLSharedGroupPtr m_shared; variable
DGLEncoder.cpp366 ctx->m_shared->updateBufferData(bufferId, size, (void*)data); in s_glBufferData()
376 GLenum res = ctx->m_shared->subUpdateBufferData(bufferId, offset, size, (void*)data); in s_glBufferSubData()
387 ctx->m_shared->deleteBufferData(buffers[i]); in s_glDeleteBuffers()
574 BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()