Searched refs:needLocationWAR (Results 1 – 1 of 1) sorted by relevance
1487 bool needLocationWAR = ctx->m_shared->needUniformLocationWAR(program); in s_glGetUniformLocation() local1488 if (needLocationWAR) { in s_glGetUniformLocation()1495 if (hostLoc >= 0 && needLocationWAR) { in s_glGetUniformLocation()2923 bool needLocationWAR = ctx->m_shared->needUniformLocationWAR(program); in s_glGetUniformIndices() local2937 if (uniformIndices[i] >= 0 && needLocationWAR) { in s_glGetUniformIndices()