Searched refs:needUniformLocationWAR (Results 1 – 3 of 3) sorted by relevance
99 bool needUniformLocationWAR() const { return m_locShiftWAR; } in needUniformLocationWAR() function177 bool needUniformLocationWAR(GLuint program);
497 bool GLSharedGroup::needUniformLocationWAR(GLuint program) in needUniformLocationWAR() function in GLSharedGroup501 if (pData) return pData->needUniformLocationWAR(); in needUniformLocationWAR()504 if (spData) return spData->programData->needUniformLocationWAR(); in needUniformLocationWAR()
1487 bool needLocationWAR = ctx->m_shared->needUniformLocationWAR(program); in s_glGetUniformLocation()2923 bool needLocationWAR = ctx->m_shared->needUniformLocationWAR(program); in s_glGetUniformIndices()