Searched refs:neededDepth (Results 1 – 1 of 1) sorted by relevance
1992 GLsizei neededDepth = 1; in s_glTexSubImage2D() local1998 neededDepth > state->queryTexDepth(level, tex)), in s_glTexSubImage2D()3397 GLsizei neededDepth = zoffset + depth; in s_glTexSubImage3D() local3402 neededDepth > state->queryTexDepth(level, tex)), in s_glTexSubImage3D()