Searched refs:previous_x (Results 1 – 1 of 1) sorted by relevance
73 int previous_x; member490 if (ev->xmotion.x != Drv->previous_x) { in handleMouseMoved()491 Drv->pointer_state.RelativeMovementX += ( ev->xmotion.x - Drv->previous_x ); in handleMouseMoved()492 Drv->previous_x = ev->xmotion.x; in handleMouseMoved()