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Searched refs:queryTexFormat (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1178 GLenum GLClientState::queryTexFormat(GLuint tex_name) const { in queryTexFormat() function in GLClientState
1233 queryTexFormat( in getBoundFramebufferFormat()
1255 res_info->tex_format = queryTexFormat(props.depthAttachment_texture); in getBoundFramebufferFormat()
1273 res_info->tex_format = queryTexFormat(props.stencilAttachment_texture); in getBoundFramebufferFormat()
1291 res_info->tex_format = queryTexFormat(props.depthstencilAttachment_texture); in getBoundFramebufferFormat()
DGLClientState.h322 GLenum queryTexFormat(GLuint name) const;
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp4025 GLenum format = state->queryTexFormat(tex); in s_glGenerateMipmap()