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Searched refs:queryTexType (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1184 GLenum GLClientState::queryTexType(GLuint tex_name) const { in queryTexType() function in GLClientState
1236 queryTexType(props.colorAttachmenti_textures[colorAttachmentIndex]); in getBoundFramebufferFormat()
1256 res_info->tex_type = queryTexType(props.depthAttachment_texture); in getBoundFramebufferFormat()
1274 res_info->tex_type = queryTexType(props.stencilAttachment_texture); in getBoundFramebufferFormat()
1292 res_info->tex_type = queryTexType(props.depthstencilAttachment_texture); in getBoundFramebufferFormat()
DGLClientState.h550 GLenum queryTexType(GLuint name) const;