Searched refs:rcBindTexture (Results 1 – 11 of 11) sorted by relevance
31 {"rcBindTexture", (void*)rcBindTexture},
31 rcBindTexture_client_proc_t rcBindTexture; member
33 rcBindTexture_client_proc_t rcBindTexture; member
28 void rcBindTexture(uint32_t colorBuffer);172 void rcBindTexture(uint32_t colorBuffer) in rcBindTexture() function175 ctx->rcBindTexture(ctx, colorBuffer); in rcBindTexture()
33 rcBindTexture = (rcBindTexture_client_proc_t) getProc("rcBindTexture", userData); in initDispatchByName()
21 GL_ENTRY(void, rcBindTexture, uint32_t colorBuffer)
110 void rcBindTexture(uint32_t colorBuffer);
1395 this->rcBindTexture = &rcBindTexture_enc; in renderControl_encoder_context_t()
76 rcEnc->rcBindTexture(rcEnc, in glEGLImageTargetTexture2DOES()
79 rcEnc->rcBindTexture(rcEnc, ((cb_handle_t *)(native_buffer->handle))->hostHandle); in glEGLImageTargetTexture2DOES()
1248 rcEnc->rcBindTexture(rcEnc, pbSurface->getRcColorBuffer()); in eglBindTexImage()