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Searched refs:shaderVersionString (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/egl/
DeglContext.h45 const char* shaderVersionString; member
Degl.cpp186 shaderVersionString(NULL), in EGLContext_t()
241 delete [] shaderVersionString; in ~EGLContext_t()
651 strPtr = &tInfo->currentContext->shaderVersionString; in getGLString()