Searched refs:texTarget (Results 1 – 1 of 1) sorted by relevance
272 void setTextureTarget(EGLint _texTarget) { texTarget = _texTarget; } in setTextureTarget()273 EGLint getTextureTarget() { return texTarget; } in getTextureTarget()282 EGLint texTarget; member308 texTarget = EGL_NO_TEXTURE; in egl_surface_t()901 EGLint texTarget = EGL_NO_TEXTURE; in eglCreatePbufferSurface() local916 texTarget = attrib_list[1]; in eglCreatePbufferSurface()929 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) || in eglCreatePbufferSurface()930 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) { in eglCreatePbufferSurface()947 surface->setTextureTarget(texTarget); in eglCreatePbufferSurface()