Home
last modified time | relevance | path

Searched refs:tex_format (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1211 res_info->tex_format = GL_NONE; in getBoundFramebufferFormat()
1232 res_info->tex_format = in getBoundFramebufferFormat()
1255 res_info->tex_format = queryTexFormat(props.depthAttachment_texture); in getBoundFramebufferFormat()
1273 res_info->tex_format = queryTexFormat(props.stencilAttachment_texture); in getBoundFramebufferFormat()
1291 res_info->tex_format = queryTexFormat(props.depthstencilAttachment_texture); in getBoundFramebufferFormat()
DGLClientState.h93 GLenum tex_format; member