Searched refs:vaoId (Results 1 – 2 of 2) sorted by relevance
166 GLuint vaoId() const { return it->first; } in vaoId() function198 GLuint currentVertexArrayObject() const { return m_currVaoState.vaoId(); } in currentVertexArrayObject()
188 if (arrays[i] && m_currVaoState.vaoId() == arrays[i]) { in removeVertexArrayObjects()250 if (name && m_currVaoState.vaoId() == name) { in setVertexArrayObject()260 m_currVaoState.vaoId(), in setVertexArrayObject()