Searched refs:vsize (Results 1 – 1 of 1) sorted by relevance
405 unsigned int vsize = size * glSizeof(type); in glUtilsPackPointerData() local409 vsize = vsize / 4; in glUtilsPackPointerData()415 if (stride == 0) stride = vsize; in glUtilsPackPointerData()417 if (stride == vsize) { in glUtilsPackPointerData()420 for (unsigned int i = 0; i < datalen; i += vsize) { in glUtilsPackPointerData()421 memcpy(dst, src, vsize); in glUtilsPackPointerData()422 dst += vsize; in glUtilsPackPointerData()434 unsigned int vsize = size * glSizeof(type); in glUtilsWritePackPointerData() local435 if (stride == 0) stride = vsize; in glUtilsWritePackPointerData()437 if (stride == vsize) { in glUtilsWritePackPointerData()[all …]