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Searched refs:ATI_fragment_shader (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_context.c430 ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6); in r200CreateContext()
/external/mesa3d/src/mesa/main/
Dextensions.c284 …{ "GL_ATI_fragment_shader", o(ATI_fragment_shader), GLL, …
456 ctx->Extensions.ATI_fragment_shader = GL_TRUE; in _mesa_enable_sw_extensions()
Denable.c986 CHECK_EXTENSION(ATI_fragment_shader, cap); in _mesa_set_enable()
1682 CHECK_EXTENSION(ATI_fragment_shader); in _mesa_IsEnabled()
Dmtypes.h3060 GLboolean ATI_fragment_shader; member
Dget.c317 EXTRA_EXT(ATI_fragment_shader);
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c630 if (ctx->API == API_OPENGL && ctx->Extensions.ATI_fragment_shader) { in _mesa_meta_begin()
951 if (ctx->API == API_OPENGL && ctx->Extensions.ATI_fragment_shader) { in _mesa_meta_end()