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Searched refs:AddPos (Results 1 – 6 of 6) sorted by relevance

/external/flatbuffers/samples/
DSampleBinary.php57 \MyGame\Sample\Monster::AddPos($builder, $pos);
DSampleBinary.cs49 Monster.AddPos(builder, pos); in Main()
/external/flatbuffers/tests/FlatBuffers.Test/
DFlatBuffersExampleTests.cs85 Monster.AddPos(fbb, Vec3.CreateVec3(fbb, 1.0f, 2.0f, 3.0f, 3.0, in CanCreateNewFlatBufferFromScratch()
/external/flatbuffers/tests/MyGame/Example/
DMonster.cs83 …public static void AddPos(FlatBufferBuilder builder, Offset<Vec3> posOffset) { builder.AddStruct(0… in AddPos() method
/external/flatbuffers/tests/
DphpTest.php56 \MyGame\Example\Monster::AddPos($fbb, \MyGame\Example\Vec3::CreateVec3($fbb,
/external/flatbuffers/docs/source/
DTutorial.md837 Monster.AddPos(builder, Vec3.CreateVec3(builder, 1.0f, 2.0f, 3.0f));
901 \MyGame\Sample\Monster::AddPos($builder,