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Searched refs:BackendCoverage (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/instanced/
DInstanceProcessor.cpp90 class BackendCoverage;
692 class GLSLInstanceProcessor::BackendCoverage : public Backend { class in gr_instanced::GLSLInstanceProcessor
694 BackendCoverage(OpInfo opInfo, const VertexInputs& inputs) in BackendCoverage() function in gr_instanced::GLSLInstanceProcessor::BackendCoverage
749 void GLSLInstanceProcessor::BackendCoverage::onInit(GrGLSLVaryingHandler* varyingHandler, in onInit()
781 void GLSLInstanceProcessor::BackendCoverage::setupRect(GrGLSLVertexBuilder* v) { in setupRect()
804 void GLSLInstanceProcessor::BackendCoverage::setupOval(GrGLSLVertexBuilder* v) { in setupOval()
827 void GLSLInstanceProcessor::BackendCoverage::adjustRRectVertices(GrGLSLVertexBuilder* v) { in adjustRRectVertices()
849 void GLSLInstanceProcessor::BackendCoverage::onSetupRRect(GrGLSLVertexBuilder* v) { in onSetupRRect()
870 void GLSLInstanceProcessor::BackendCoverage::onInitInnerShape(GrGLSLVaryingHandler* varyingHandler, in onInitInnerShape()
893 void GLSLInstanceProcessor::BackendCoverage::setupInnerRect(GrGLSLVertexBuilder* v) { in setupInnerRect()
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