Searched refs:BeginScene (Results 1 – 6 of 6) sorted by relevance
209 d3d_device_->BeginScene(); in RenderFrame()
96 long Direct3DDevice9Ex::BeginScene() in BeginScene() function in D3D9::Direct3DDevice9Ex100 return Direct3DDevice9::BeginScene(); in BeginScene()
98 long __stdcall BeginScene();
65 long __stdcall BeginScene();
308 long Direct3DDevice9::BeginScene() in BeginScene() function in D3D9::Direct3DDevice9
600 if (SUCCEEDED(_pd3dDevice->BeginScene())) in UpdateRenderSurface()