Searched refs:ChangeFloat64ToInt32 (Results 1 – 8 of 8) sorted by relevance
/external/v8/src/compiler/ |
D | representation-change.cc | 588 op = machine()->ChangeFloat64ToInt32(); in GetWord32RepresentationFor() 603 op = machine()->ChangeFloat64ToInt32(); in GetWord32RepresentationFor() 988 return jsgraph()->graph()->NewNode(machine()->ChangeFloat64ToInt32(), node); in InsertChangeFloat64ToInt32()
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D | simplified-operator-reducer.cc | 99 return Change(node, machine()->ChangeFloat64ToInt32(), m.InputAt(0)); in Reduce()
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D | machine-operator.h | 301 const Operator* ChangeFloat64ToInt32(); // narrowing in NON_EXPORTED_BASE()
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D | raw-machine-assembler.h | 557 Node* ChangeFloat64ToInt32(Node* a) { in ChangeFloat64ToInt32() function 558 return AddNode(machine()->ChangeFloat64ToInt32(), a); in ChangeFloat64ToInt32()
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D | opcodes.h | 485 V(ChangeFloat64ToInt32) \
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D | machine-operator.cc | 136 V(ChangeFloat64ToInt32, Operator::kNoProperties, 1, 0, 1) \
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D | wasm-compiler.cc | 1308 Node* result = graph()->NewNode(m->ChangeFloat64ToInt32(), trunc); in BuildI32SConvertF64()
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D | effect-control-linearizer.cc | 1091 vfalse = graph()->NewNode(machine()->ChangeFloat64ToInt32(), vfalse); in LowerChangeTaggedToInt32()
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