Home
last modified time | relevance | path

Searched refs:CmpNLE (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Shader/
DShaderCore.cpp1141 UInt4 b_isnormal = CmpNLE(UInt4(c_f32infty), absf); in floatToHalfBits()
1147 … ((b_isnormal ^ UInt4(0xFFFFFFFF)) & ((CmpNLE(absf, UInt4(c_f32infty)) & UInt4(c_nanbit)) | in floatToHalfBits()
1163 (CmpNLE(As<UInt4>(expmant), UInt4(was_infnan)) & UInt4(exp_infnan))); in halfToFloatBits()
1692 Int4 pos = As<Int4>(CmpNLE(src, Float4(+0.0f))) & As<Int4>(Float4(1.0f)); in sgn()
1699 Int4 pos = CmpNLE(As<Int4>(src), Int4(0)) & Int4(1); in isgn()
1726 dst.x = As<Float4>(CmpNLE(src0.x, src1.x)); in cmp()
1727 dst.y = As<Float4>(CmpNLE(src0.y, src1.y)); in cmp()
1728 dst.z = As<Float4>(CmpNLE(src0.z, src1.z)); in cmp()
1729 dst.w = As<Float4>(CmpNLE(src0.w, src1.w)); in cmp()
1771 dst.x = As<Float4>(CmpNLE(As<Int4>(src0.x), As<Int4>(src1.x))); in icmp()
[all …]
DVertexRoutine.cpp116 Int4 minX = CmpNLE(-o[pos].w, o[pos].x); in computeClipFlags()
117 Int4 minY = CmpNLE(-o[pos].w, o[pos].y); in computeClipFlags()
118 …Int4 minZ = symmetricNormalizedDepth ? CmpNLE(-o[pos].w, o[pos].z) : CmpNLE(Float4(0.0f), o[pos].z… in computeClipFlags()
DSamplerCore.cpp569 offset &= Short4(CmpNLE(Float4(lod), Float4(0.0f))); in offsetSample()
1598 Int4 xy = CmpNLE(absX, absY); // abs(x) > abs(y) in cubeFace()
1599 Int4 yz = CmpNLE(absY, absZ); // abs(y) > abs(z) in cubeFace()
1600 Int4 zx = CmpNLE(absZ, absX); // abs(z) > abs(x) in cubeFace()
DPixelProgram.cpp1247 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break; in BREAKC()
1550 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break; in IFC()
DVertexProgram.cpp1028 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break; in BREAKC()
1331 case Shader::CONTROL_GT: condition = CmpNLE(src0.x, src1.x); break; in IFC()
DPixelRoutine.cpp475 zTest = CmpNLE(zValue, Z); in depthTest()
501 zTest = CmpNLE(zValue, Z); in depthTest()
/external/swiftshader/src/Reactor/
DNucleus.hpp1709 RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y);
1789 RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y);
2400 RValue<Int4> CmpNLE(RValue<Float4> x, RValue<Float4> y);
DNucleus.cpp5560 RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y) in CmpNLE() function
5573 RValue<Int4> greater = CmpNLE(x, y); in Max()
5914 RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y) in CmpNLE() function
5927 RValue<UInt4> greater = CmpNLE(x, y); in Max()
6748 RValue<Int4> CmpNLE(RValue<Float4> x, RValue<Float4> y) in CmpNLE() function
6788 return frc + As<Float4>(As<Int4>(CmpNLE(Float4(0.0f), frc)) & As<Int4>(Float4(1, 1, 1, 1))); in Frac()