Searched refs:CommandMessage (Results 1 – 2 of 2) sorted by relevance
323 class CommandMessage {325 static CommandMessage New(const Vector<uint16_t>& command,327 CommandMessage();334 CommandMessage(const Vector<uint16_t>& text,349 CommandMessage Get();350 void Put(const CommandMessage& message);356 CommandMessage* messages_;371 CommandMessage Get();372 void Put(const CommandMessage& message);
2045 CommandMessage command = command_queue_.Get(); in NotifyMessageHandler()2170 CommandMessage message = CommandMessage::New( in EnqueueCommandMessage()2525 CommandMessage::CommandMessage() : text_(Vector<uint16_t>::empty()), in CommandMessage() function in v8::internal::CommandMessage2530 CommandMessage::CommandMessage(const Vector<uint16_t>& text, in CommandMessage() function in v8::internal::CommandMessage2537 void CommandMessage::Dispose() { in Dispose()2544 CommandMessage CommandMessage::New(const Vector<uint16_t>& command, in New()2546 return CommandMessage(command.Clone(), data); in New()2552 messages_ = NewArray<CommandMessage>(size); in CommandMessageQueue()2562 CommandMessage CommandMessageQueue::Get() { in Get()2570 void CommandMessageQueue::Put(const CommandMessage& message) { in Put()[all …]