Searched refs:CurrentMaterial (Results 1 – 3 of 3) sorted by relevance
1635 save->current[i] = ctx->ListState.CurrentMaterial[j]; in _save_current_init()
3260 GLfloat CurrentMaterial[MAT_ATTRIB_MAX][4]; member
5850 compare_vec(ctx->ListState.CurrentMaterial[i], param, args)) { in save_Materialfv()5856 COPY_SZ_4V(ctx->ListState.CurrentMaterial[i], args, param); in save_Materialfv()