Searched refs:DeadMap (Results 1 – 3 of 3) sorted by relevance
/external/llvm/lib/Target/Hexagon/ |
D | HexagonBlockRanges.cpp | 380 RegToRangeMap DeadMap; in computeDeadMap() local 382 auto addDeadRanges = [&IndexMap,&LiveMap,&DeadMap] (RegisterRef R) -> void { in computeDeadMap() 385 DeadMap[R].add(IndexType::Entry, IndexType::Exit, false, false); in computeDeadMap() 396 DeadMap[R].add(IndexType::Entry, DE, false, false); in computeDeadMap() 407 DeadMap[R].add(DS, DE, false, false); in computeDeadMap() 415 DeadMap[R].add(DS, IndexType::Exit, false, false); in computeDeadMap() 436 << PrintRangeMap(DeadMap, TRI) << '\n'); in computeDeadMap() 437 return DeadMap; in computeDeadMap()
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D | HexagonFrameLowering.h | 133 HexagonBlockRanges::RegToRangeMap &DeadMap,
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D | HexagonFrameLowering.cpp | 1830 HexagonBlockRanges::RegToRangeMap &DeadMap, in findPhysReg() argument 1835 auto isDead = [&FIR,&DeadMap] (unsigned Reg) -> bool { in findPhysReg() 1836 auto F = DeadMap.find({Reg,0}); in findPhysReg() 1837 if (F == DeadMap.end()) in findPhysReg()
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