Searched refs:DecodeWord32 (Results 1 – 3 of 3) sorted by relevance
706 compiler::Node* DecodeWord32(compiler::Node* word32) { in DecodeWord32() function707 return DecodeWord32(word32, T::kShift, T::kMask); in DecodeWord32()725 compiler::Node* DecodeWord32(compiler::Node* word32, uint32_t shift,
1073 return DecodeWord32<Map::ElementsKindBits>(bit_field2); in LoadMapElementsKind()3978 Node* CodeStubAssembler::DecodeWord32(Node* word32, uint32_t shift, in DecodeWord32() function in v8::internal::CodeStubAssembler4381 Node* location = DecodeWord32<PropertyDetails::LocationField>(details); in LoadPropertyFromFastObject()4391 DecodeWord32<PropertyDetails::RepresentationField>(details); in LoadPropertyFromFastObject()4531 Node* kind = DecodeWord32<PropertyDetails::KindField>(details); in CallGetterIfAccessor()5431 Node* kind = DecodeWord32<PropertyDetails::KindField>(details); in EmitElementLoad()
2156 __ DecodeWord32<CreateObjectLiteralFlags::FastClonePropertiesCountBits>( in DoCreateObjectLiteral()