Searched refs:DecorationFlat (Results 1 – 4 of 4) sorted by relevance
316 add(DecorationFlat, "Flat"); in SPIRV_DEF_NAMEMAP()
334 DecorationFlat = 14, enumerator
324 ADD_VEC_INIT(DecorationFlat, { CapabilityShader }); in init()
386 case DecorationFlat: in isValid()