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Searched refs:DepthStencilbuffer (Results 1 – 22 of 22) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DRenderbuffer.cpp366 DepthStencilbuffer::DepthStencilbuffer(egl::Image *depthStencil) : mDepthStencil(depthStencil) in DepthStencilbuffer() function in es1::DepthStencilbuffer
380 DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLsizei samples) : mDepthStencil(null… in DepthStencilbuffer() function in es1::DepthStencilbuffer
404 DepthStencilbuffer::~DepthStencilbuffer() in ~DepthStencilbuffer()
414 egl::Image *DepthStencilbuffer::getRenderTarget() in getRenderTarget()
426 egl::Image *DepthStencilbuffer::createSharedImage() in createSharedImage()
437 bool DepthStencilbuffer::isShared() const in isShared()
442 Depthbuffer::Depthbuffer(egl::Image *depthStencil) : DepthStencilbuffer(depthStencil) in Depthbuffer()
452 Depthbuffer::Depthbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height… in Depthbuffer()
466 Stencilbuffer::Stencilbuffer(egl::Image *depthStencil) : DepthStencilbuffer(depthStencil) in Stencilbuffer()
476 Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, he… in Stencilbuffer()
DRenderbuffer.h33 class DepthStencilbuffer; variable
170 class DepthStencilbuffer : public RenderbufferStorage
173 explicit DepthStencilbuffer(egl::Image *depthStencil);
174 DepthStencilbuffer(GLsizei width, GLsizei height, GLsizei samples);
176 ~DepthStencilbuffer();
186 class Depthbuffer : public DepthStencilbuffer
195 class Stencilbuffer : public DepthStencilbuffer
DFramebuffer.h32 class DepthStencilbuffer; variable
89 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
DFramebuffer.cpp447 DefaultFramebuffer::DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) in DefaultFramebuffer()
DContext.h60 class DepthStencilbuffer; variable
DContext.cpp305 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(depthStencil); in makeCurrent()
DlibGLES_CM.cpp3461 context->setRenderbufferStorage(new es1::DepthStencilbuffer(width, height, 0)); in RenderbufferStorageOES()
/external/swiftshader/src/OpenGL/libGL/
DRenderbuffer.cpp387 DepthStencilbuffer::DepthStencilbuffer(Image *depthStencil) : mDepthStencil(depthStencil) in DepthStencilbuffer() function in gl::DepthStencilbuffer
401 DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLsizei samples) : mDepthStencil(null… in DepthStencilbuffer() function in gl::DepthStencilbuffer
425 DepthStencilbuffer::~DepthStencilbuffer() in ~DepthStencilbuffer()
435 Image *DepthStencilbuffer::getRenderTarget() in getRenderTarget()
445 Depthbuffer::Depthbuffer(Image *depthStencil) : DepthStencilbuffer(depthStencil) in Depthbuffer()
455 Depthbuffer::Depthbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height… in Depthbuffer()
469 Stencilbuffer::Stencilbuffer(Image *depthStencil) : DepthStencilbuffer(depthStencil) in Stencilbuffer()
479 Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, he… in Stencilbuffer()
DRenderbuffer.h37 class DepthStencilbuffer; variable
187 class DepthStencilbuffer : public RenderbufferStorage
190 explicit DepthStencilbuffer(Image *depthStencil);
191 DepthStencilbuffer(GLsizei width, GLsizei height, GLsizei samples);
193 ~DepthStencilbuffer();
201 class Depthbuffer : public DepthStencilbuffer
210 class Stencilbuffer : public DepthStencilbuffer
DFramebuffer.h35 class DepthStencilbuffer; variable
88 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
DFramebuffer.cpp402 DefaultFramebuffer::DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) in DefaultFramebuffer()
DContext.h307 class DepthStencilbuffer; variable
DContext.cpp289 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(depthStencil); in makeCurrent()
DlibGL.cpp3899 context->setRenderbufferStorage(new gl::DepthStencilbuffer(width, height, samples)); in glRenderbufferStorageMultisampleANGLE()
/external/swiftshader/src/OpenGL/libGLESv2/
DRenderbuffer.cpp536 DepthStencilbuffer::DepthStencilbuffer(egl::Image *depthStencil) : mDepthStencil(depthStencil) in DepthStencilbuffer() function in es2::DepthStencilbuffer
550 DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLenum requestedFormat, GLsizei sampl… in DepthStencilbuffer() function in es2::DepthStencilbuffer
598 DepthStencilbuffer::~DepthStencilbuffer() in ~DepthStencilbuffer()
608 egl::Image *DepthStencilbuffer::getRenderTarget() in getRenderTarget()
620 egl::Image *DepthStencilbuffer::createSharedImage() in createSharedImage()
631 bool DepthStencilbuffer::isShared() const in isShared()
636 Depthbuffer::Depthbuffer(egl::Image *depthStencil) : DepthStencilbuffer(depthStencil) in Depthbuffer()
640 …pthbuffer(int width, int height, GLenum format, GLsizei samples) : DepthStencilbuffer(width, heigh… in Depthbuffer()
648 Stencilbuffer::Stencilbuffer(egl::Image *depthStencil) : DepthStencilbuffer(depthStencil) in Stencilbuffer()
652 Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, he… in Stencilbuffer()
DRenderbuffer.h35 class DepthStencilbuffer; variable
248 class DepthStencilbuffer : public RenderbufferStorage
251 explicit DepthStencilbuffer(egl::Image *depthStencil);
252 DepthStencilbuffer(GLsizei width, GLsizei height, GLenum format, GLsizei samples);
254 ~DepthStencilbuffer();
264 class Depthbuffer : public DepthStencilbuffer
273 class Stencilbuffer : public DepthStencilbuffer
DFramebuffer.h33 class DepthStencilbuffer; variable
109 DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
DFramebuffer.cpp661 DefaultFramebuffer::DefaultFramebuffer(Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) in DefaultFramebuffer()
DContext.h65 class DepthStencilbuffer; variable
DContext.cpp290 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(depthStencil); in makeCurrent()
DlibGLESv3.cpp1542 …context->setRenderbufferStorage(new es2::DepthStencilbuffer(width, height, internalformat, samples… in glRenderbufferStorageMultisample()
DlibGLESv2.cpp4753 …context->setRenderbufferStorage(new es2::DepthStencilbuffer(width, height, internalformat, samples… in RenderbufferStorageMultisampleANGLE()